Flash is a great platform for building web-deployed games. Flash can build other type applications too, don’t get me wrong, but games certainly helped Flash adoptions rates. I’ve always said that adoption of any platform is aided by the perceived benefit to the customer. If the consumer wants to play a cool game, or listen to a viral video bad enough, they will think nothing of buying or downloading the software.
WPFe(Silverlight) is still in development. One goal of WPFe is wide distribution of the runtime to any consumers computer — regardless of customer OS preference. That’s why Microsoft is building a runtime for the Macintosh. Good games, built on WPFe(Silverlight), will help push adoption. Who doesn’t like playing games on their computer?
Game of the Week
Magnet Game by Dennis Cronin
Perhaps good games will help adoption. That, and getting a better name than WPFe* .
* New WPFe name to be announced at Mix07
-Walt Ritscher
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[...] up is a post by Walt Ritscher of WPF Wonderland about WPF/E games and how that might affect adoption of the platform. Flash is a [...]
[...] 6th, 2007 by Walt Ritscher I think that compelling applications always drive platform adoption. Give me a cool app that I can’t resist and I’ll do what it takes to get on [...]
Good games drive adoption. Games that don’t work don’t.
WFPe games are really good.It’s a cool game. Good games will help push adoption
[...] http://wpfwonderland.wordpress.com/2007/03/25/wpfe-games-will-they-push-adoption/ [...]
I think their games are cool. Good games will certainy push adoption.
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