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The last couple years have seen a dramatic increase in the fidelity of fluid/particle systems.  Here is an superb example of the usage of a particle system in a video.  Created by deKO.lt

SPA from DeKo on Vimeo.

Biggest challenge was to create characters in those fluids/smoke and clouds. So first, in 3dsmax simple low poly characters was modeled. Those meshes was animated and used as a proxy objects for fumefx fluids simulations, then using pflow I’ve placed particles on fluids motion data. Every character had millions of particles, which was rendered in Krakatoa. After 2 months of working and rendering every shot, I’ve started to compositing all rendered layers. This part took me another month and after we got final soundtrack from compositor, all works was done. Happy days :)

One Response to “Magnificent particle animations from deko.lt”

  1. DeKo says:

    Thanks for sharing ;)