Here’s a list of the Windows 7 and DirectX specific talks next week at PDC 09.
Windows 7 and Graphics
Windows Touch Deep Dive
Windows provides applications a default experience for gestures and touch interaction. Applications that want to go beyond that basic experience have a powerful platform to build on top of. This session is targeted [...]
Category Archive for 'Win 7'
Using Surface APIs in your WPF application – Part 1
Posted in Multi-Touch, WPF, Win 7 on Jun 30th, 2009
Oh to be the first kid in the neighborhood to get that new video game that the rest of your friends covet. What a sweet feeling to learn the secrets of the game, master the arcane moves and beat the game before everyone else. Once you’ve established yourself as the resident expert you’ll soon find [...]
Developing Win 7 Multi-Touch Apps Without a Multi-Touch Screen
Posted in Multi-Touch, Win 7 on Jun 29th, 2009
Multi-touch (MT) is a big part of Windows 7. MT is exciting and opens up new choices for UI interaction but the enthusiasm will quickly fade if you don’t have a multi-touch enabled monitor.
Figure 1: Albatron Multi-touch.
The good news is that there are multi-touch devices coming soon to your favorite hardware dealer. Hardware vendors [...]








