Posted in WP7, Windows Phone on Aug 20th, 2010
Let’s be frank, it doesn’t take much to double the number of Windows 7 applications available on the market place. Up till today us only been six apps on the store. The good news is Microsoft has started testing the deployment of apps to the store and it appears to be working. Now there’s a [...]
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Posted in Games, WP7, Windows Phone on Aug 20th, 2010
Continuing with my game theme for the week here’s a little tidbit about a great looking, 3-D puzzle game. SouthEnd Interactive has just announced that they will have their cute iomilo game available when the Windows Phone 7 is launched this fall.
Now you can carry ilomilo with you in your pocket and play it whenever [...]
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Posted in WP7, Windows Phone on Aug 17th, 2010
What happens when you put three interviewers, one studio audience and a guest on a podcast? You might think it was total mayhem. but really, it was a just a lot of fun.
This week I was a guest on the Sparkling Client podcast. They had me on to talk about Windows Phone 7 hardware devices. [...]
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Posted in WP7, Windows Phone on Aug 16th, 2010
A few days ago I wrote about the new game studio opening at Microsoft.
I’ve argued for years that the way to get platform adoption is to provide compelling applications for users.
Games, games games.
Today the XBOX team announced a huge number of XBOX titles intended to be ready for the WP7 launch in Fall 2010.
3D [...]
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Posted in WP7, Windows Phone on Aug 11th, 2010
It’s taken 10 years, but Microsoft is finally getting serious about phone development.
They’ve thrown out the old model and embraced the multi-touch smart systems that Android and iPhone have popularized. They’re thinking hard about the social aspects of the device. They hired a ton of design and UX people and are working to make [...]
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Posted in Windows Phone on Apr 14th, 2010
The Windows Phone 7 Series specification mandates that certain hardware be present on all hardware.
Camera
No, this is not the camera on the phone. But we can wish can’t we?
The phone must contain a 5-megapixel camera and accompanying flash. Developers can mark their phone applications as a Photo aware application. I believe the awkward name for [...]
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Posted in Windows Phone on Apr 13th, 2010
The Windows Phone 7 Series hardware specification requires an OLED (organic light emitting diode) display. OLED screens are a becoming the new standard for handheld devices. LCDs screens have dominated the display industry for years but it looks like that’s about to change.
Benefits
OLEDs have a number of advantages over LCDs. *
The plastic, organic layers of [...]
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Posted in Windows Phone on Apr 12th, 2010
There are three hardware buttons required on all Windows Phone 7 Series chassis’s.
Figure 1: Hardware buttons.
Start: Powers on the device. If the phone is on, then pressing this button takes you to the start page. Programmers do not have access to the Startup Button event in the phone API.
Back: Press this button to [...]
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Posted in Silverlight, Windows Phone, XNA on Mar 15th, 2010
Yes, it’s true. The king of Windows programming books, Charles Petzold, has a new project in the works. He’s writing a book about Windows Phone 7 Series development. Here is an excerpt.
Sometimes it becomes apparent that previous approaches to a problem haven’t quite worked the way you anticipated. Perhaps you just need to clear [...]
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